Devblog 1

New models, inventory system, shooting system , new network core, and more.

MrYulik

Part of me was building the weapons system, and moving the project to the new core of the network, little by little.
Let's start with the fact that the first firearm is called Flaus:
- Its speed is 0.5
- firing range: 400 meters
- damage: 25 to the body, 75 to the head
- the maximum number of rounds in the magazine 12
- cartridge type: pistol bullet
- There is recoil and spread of bullets.
There are also bullet holes.
My next task was to create an IR character to rotate the back of the bone and do other visual effects.
And I had a big task to transfer the project to a new network core, the reason for the transition: the old system was not very stable,
there was also a ping on the server.
All systems such as character movement, weapon system, player UI, player IK system have been synchronized,
tests were carried out and a large number of bugs were found, but today I have already fixed them. And as one person from the team said.
"Fun to play"
That's all, if in detail, then it will not be interesting to read, I talked about the most global systems that appeared in the game.

ivban4

I worked on animations and models for the player and other objects.
During this time, I redid the skeleton and textures of the character.
Added panties. Made a new model of a stone pickaxe. Also redid half of the animations for the player.

Vrkot

Hello everyone, I'm a new member of the team. My name is Valentin.

I think I fit in well with the team.
ivban4 is a very cool 3D artist and we work very fast together, and MrYulik and Gilly are great coders.

I worked on a model of a stone and bronze axe, also I
made a couple of animations for the player.
That's all for now, but more to come.



Gilly

My name is Yarik and over the past week I have implemented the basic inventory functionality and item system.
To be honest, there are obviously a lot of bugs and unfinished items in the game, which may mean that testers are needed soon :).

I would also like say that the project is really developing fast, because in 2 weeks we have a huge results. Also thanks for following the project.

You can see how these systems look and work in the video below.